Fundamentals

1,200 must-knows for NEET & JEE

The core facts every aspirant should own — each a titled nugget with a real-world story, the concept in plain words, and a memory trick. Works even when the internet doesn't.

300 fundamentals

PhysicsUnits, Dimensions & Measurement· Class 11

SI base units

Every measurement you'll ever make traces back to just seven agreed-upon units.

The seven SI base units are metre (length), kilogram (mass), second (time), ampere (current), kelvin (temperature), mole (amount), candela (luminous intensity).

Memory trick: 'Metre Kid Sat A King Made Candles' → m, kg, s, A, K, mol, cd.

PhysicsUnits, Dimensions & Measurement· Class 11

Scalars vs vectors

Telling someone you walked 5 km is a scalar; telling them 5 km north is a vector — direction changes everything.

A scalar has only magnitude (mass, time, speed); a vector has magnitude AND direction (displacement, velocity, force).

Memory trick: If direction matters, it's a vector.

PhysicsUnits, Dimensions & Measurement· Class 11

Dimensional formula of force

Checking dimensions is the physicist's spell-check for equations.

Force has dimensions [M L T^-2], from mass times acceleration.

[M L T^-2]

Memory trick: Force = mass × accel → M × (L/T²).

PhysicsUnits, Dimensions & Measurement· Class 11

Parallax method

Hold a finger up and blink each eye: it jumps. Astronomers use Earth's orbit as their 'two eyes'.

Very large distances (like to nearby stars) are found by parallax — the apparent shift of an object against a far background when viewed from two points.

Memory trick: Bigger baseline → measure farther.

PhysicsKinematics· Class 11

Distance vs displacement

Run one full lap of a track and your distance is 400 m but your displacement is zero — you're back where you started.

Distance is total path length (scalar, never decreases); displacement is the straight-line vector from start to finish.

Memory trick: Round trip: distance big, displacement zero.

PhysicsKinematics· Class 11

Uniform vs non-uniform motion

Cruise control aims for uniform motion; city traffic is relentlessly non-uniform.

Uniform motion covers equal distances in equal times (zero acceleration); non-uniform motion does not.

Memory trick: Constant velocity = uniform.

PhysicsKinematics· Class 11

First equation of motion

It's the promise that steady acceleration adds speed at a fixed rate every second.

For constant acceleration, final velocity v = u + at.

v = u + at

Memory trick: 'velocity = start + accel×time'.

PhysicsKinematics· Class 11

Second equation of motion

The ½at² term is why a dropped ball falls farther in each successive second.

Displacement under constant acceleration is s = ut + ½at².

s = ut + ½at²

Memory trick: distance = start×time + half×accel×time².

PhysicsKinematics· Class 11

Third equation of motion

When the clock isn't given, this is your go-to equation.

v² = u² + 2as links velocity and displacement without time.

v² = u² + 2as

Memory trick: No 't'? Use v² = u² + 2as.

PhysicsKinematics· Class 11

Free fall

Apollo 15 dropped a hammer and a feather on the airless Moon — they hit the ground together.

Near Earth every object falls with the same acceleration g ≈ 9.8 m/s², independent of mass (ignoring air).

g ≈ 9.8 m/s²

Memory trick: No air → mass doesn't matter.

PhysicsKinematics· Class 11

Projectile: independent motions

A bullet fired horizontally and one dropped from the same height hit the ground at the same instant.

In projectile motion the horizontal motion (constant velocity) and vertical motion (free fall) are completely independent.

Memory trick: Split every projectile into x and y.

PhysicsKinematics· Class 11

Maximum range angle

Long-jumpers and shot-putters instinctively launch near 45° for maximum distance.

For a projectile on level ground, range is maximum at a launch angle of 45°.

R = u²sin2θ/g

Memory trick: 45° = farthest throw.

PhysicsKinematics· Class 11

Relative velocity

Two trains passing feel terrifyingly fast; two trains side-by-side at the same speed feel still.

The velocity of A relative to B is the vector v(A) − v(B).

v(AB) = v(A) − v(B)

Memory trick: Same direction subtract, opposite add.

PhysicsLaws of Motion· Class 11

Newton's first law (inertia)

When a bus brakes suddenly you lurch forward — your body wanted to keep moving.

A body stays at rest or in uniform motion unless acted on by a net external force.

Memory trick: No net force → no change in motion.

PhysicsLaws of Motion· Class 11

Newton's second law

The same push gives a shopping trolley a big shove but barely moves a truck.

The net force equals the rate of change of momentum, and for constant mass F = ma.

F = ma

Memory trick: Force = mass × acceleration.

PhysicsLaws of Motion· Class 11

Newton's third law

A rocket flies by throwing gas down; the gas pushes the rocket up.

Every action has an equal and opposite reaction, acting on two different bodies.

Memory trick: Action & reaction: different bodies, never cancel.

PhysicsLaws of Motion· Class 11

Linear momentum

A slow-moving truck can carry more momentum than a fast bullet.

Momentum p = mv is 'mass in motion'; a net force is needed to change it.

p = mv

Memory trick: p = mv.

PhysicsLaws of Motion· Class 11

Conservation of momentum

A gun recoils backward exactly to balance the forward momentum of the bullet.

With no external force, total momentum of a system stays constant.

Memory trick: No external force → total p is fixed.

PhysicsLaws of Motion· Class 11

Impulse

Airbags save lives by stretching the stopping time, so the same momentum change needs far less force.

Impulse = force × time = change in momentum.

J = F·t = Δp

Memory trick: More time → less force for the same stop.

PhysicsLaws of Motion· Class 11

Static vs kinetic friction

It's harder to get a heavy box moving than to keep it sliding — static beats kinetic.

Static friction (up to μₛN) prevents motion and self-adjusts; kinetic friction (μₖN) opposes sliding and is usually smaller.

fₖ = μₖN

Memory trick: Starting is harder than keeping going.

PhysicsLaws of Motion· Class 11

Centripetal force

Whirl a stone on a string — the string's inward pull is what stops it flying off.

Circular motion needs a net inward (centripetal) force of mv²/r.

F = mv²/r

Memory trick: It always points to the centre.

PhysicsLaws of Motion· Class 11

Banking of roads

Race tracks tilt inward on curves so cars can corner fast without skidding.

Roads are banked so a component of the normal force supplies the centripetal force, reducing reliance on friction.

tanθ = v²/rg

Memory trick: Tilt supplies the turn.

PhysicsWork, Energy & Power· Class 11

Work done

Carrying a bag across a level floor does no work against gravity — the lift force is vertical, the motion horizontal.

Work = force × displacement in the force's direction, W = Fd·cosθ; a perpendicular force does zero work.

W = Fd cosθ

Memory trick: Perpendicular force → zero work.

PhysicsWork, Energy & Power· Class 11

Kinetic energy

Doubling your car's speed quadruples its crash energy — why speed limits matter so much.

Energy of motion, KE = ½mv² — it grows with the square of speed.

KE = ½mv²

Memory trick: Speed doubles → KE quadruples.

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