Equation of a plane
“Give a wall one point and its perpendicular, and the wall is determined.”
A plane is fixed by a point on it and a normal vector.
Memory trick: Point + normal defines it.
Fundamentals
The core facts every aspirant should own — each a titled nugget with a real-world story, the concept in plain words, and a memory trick. Works even when the internet doesn't.
1,200 fundamentals
“Give a wall one point and its perpendicular, and the wall is determined.”
A plane is fixed by a point on it and a normal vector.
Memory trick: Point + normal defines it.
“Sunlight hitting a slope makes this very angle.”
Found from the line's direction and the plane's normal.
Memory trick: Use direction vs normal.
“Rotations are orthogonal — they turn shapes without distorting them.”
A matrix whose transpose is its inverse (AAᵀ = I); it preserves lengths.
Memory trick: Aᵀ = A⁻¹.
“It collapses space, so it can't be undone.”
A square matrix with zero determinant and no inverse.
Memory trick: det = 0 → singular.
“A few row rules can simplify a determinant enormously.”
Swapping two rows changes the sign; a repeated row makes the determinant zero.
Memory trick: Repeated row → zero.
“Determinants reveal whether equations agree, clash, or overlap.”
A system is consistent if it has at least one solution, judged by determinants/rank.
Memory trick: Check via determinant/rank.
“Add up every path that leads to the outcome.”
The probability of an event is the sum over all ways it can occur.
Memory trick: Sum over all cases.
“The number rolled on a die is a random variable.”
A variable whose value depends on the outcome of a random experiment.
Memory trick: Maps outcomes to numbers.
“Two bets with equal expected value can differ wildly in risk (variance).”
Measures the spread of a random variable around its mean.
Memory trick: Spread around the mean.
“Sometimes 'at least one' is easiest as 1 minus 'none'.”
P(not A) = 1 − P(A).
P(A')=1−P(A)
Memory trick: Subtract from 1.
“It fairly compares consistency between things measured in different units.”
Standard deviation as a percentage of the mean, for comparing spread across data sets.
Memory trick: SD relative to mean.
“Height and weight are positively correlated — taller tends to be heavier.”
Measures how two variables move together, from −1 to +1.
Memory trick: +1 together, −1 opposite.
“Proving the contrapositive is often easier than the original.”
'If p then q' is logically equivalent to 'if not q then not p'.
Memory trick: Flip and negate both.
“A true statement can have a false converse — don't assume otherwise.”
The converse of 'if p then q' is 'if q then p'; they aren't logically equivalent.
Memory trick: Converse ≠ original.
“You can't build a triangle from sticks 1, 2 and 10.”
The sum of any two sides of a triangle exceeds the third.
Memory trick: Two sides beat the third.
“Three means, always in the same pecking order.”
For positive numbers, AM ≥ GM ≥ HM, equal only when all are equal.
Memory trick: AM ≥ GM ≥ HM.
“It counts the ways to arrange n distinct objects.”
n! is the product of all positive integers up to n, with 0! defined as 1.
n! = n×(n−1)!
Memory trick: 0! = 1 by definition.
“Gauss's pairing trick generalised to any AP.”
The sum of n terms is n/2 (first + last) = n/2[2a+(n−1)d].
Sₙ=n/2(a+l)
Memory trick: n/2 × (first + last).
“Choosing who's on the team is the same as choosing who's left out.”
nCr = nC(n−r).
nCr=nC(n−r)
Memory trick: Choose r = leave out n−r.
“The constant gap between two rails that never meet.”
For ax+by+c₁=0 and ax+by+c₂=0, distance = |c₁−c₂|/√(a²+b²).
Memory trick: Difference of constants over √(a²+b²).
“A staple derivative worth memorising outright.”
d/dx(tan x) = sec²x.
d/dx(tanx)=sec²x
Memory trick: tan → sec².
“It stretches the binomial idea beyond whole-number powers.”
(1+x)ⁿ for fractional or negative n gives an infinite series valid for |x|<1.
Memory trick: Infinite series when |x|<1.
“The path of every thrown ball, fountain jet and basketball shot is a quadratic curve.”
A frequent error is thinking D<0 means 'no solution'. In reality, D = b² − 4ac tells the nature of the roots before you even solve: D>0 gives two real distinct roots, D=0 gives equal roots, D<0 gives complex roots.
Memory trick: D<0 still has two roots — they're complex conjugates.
“The path of every thrown ball, fountain jet and basketball shot is a quadratic curve.”
A frequent error is dropping the minus sign in −b/a. In reality, for ax²+bx+c=0, the roots add to −b/a and multiply to c/a (Vieta's relations).
Memory trick: sum = −b/a, product = c/a — handy for building equations from roots.