For Class 8, 9 & 10

Master the basics - and everything after gets easier

Concept-first questions with clear model answers in Physics, Chemistry, Maths and Biology, all NCERT-aligned. Start early, build the habit, and walk into your boards, NEET and JEE already ahead.

Interactive lessons

learn by playing

Drag, slide and build - watch each concept come alive, then reveal the answer.

200 interactive lessons

Interactive

Ohm's law

Class 10 Physics

Slide V & R, watch the bulb glow

Open
Interactive

pH scale

Class 10 Chemistry

Slide across acids and bases

Open
Interactive

Atomic number and mass number

Class 9 Chemistry

Add protons & neutrons, build shells

Open
Interactive

Laws of reflection

Class 8 Physics

Change the angle, watch it bounce

Open
Interactive

Volume of a sphere

Class 9 Maths

Grow the radius, see the volume

Open
Interactive

Area of a trapezium

Class 8 Maths

Drag the sides, read the area

Open
Interactive

Power of a lens

Class 10 Physics

Move the object, trace the rays

Open
Interactive

Food chain and energy flow

Class 10 Biology

Follow the energy as it flows

Open
Interactive

Speed

Class 8 Physics

Slide distance & time, watch the speed

Open
Interactive

Density

Class 9 Physics

Pack mass into volume, float or sink

Open
Interactive

Work done

Class 9 Physics

Push harder or farther, watch work grow

Open
Interactive

Kinetic energy

Class 9 Physics

Speed it up - energy grows with the square

Open
Interactive

Power of a lens

Class 10 Physics

Shorten the focal length, boost the power

Open
Interactive

Mole concept

Class 9 Chemistry

Weigh out grams, count the moles

Open
Interactive

Avogadro's number

Class 9 Chemistry

Add moles, count the particles

Open
Interactive

Microscope magnification

Class 8 Biology

Grow the image, read the magnification

Open
Interactive

Population density

Class 10 Biology

Add individuals, shrink the land, see crowding

Open
Interactive

Simple interest

Class 8 Maths

Slide money, rate & time, watch interest

Open
Interactive

Pythagoras theorem

Class 9 Maths

Stretch the two sides, get the hypotenuse

Open
Interactive

Probability of an event

Class 10 Maths

Change the outcomes, watch the odds

Open
Interactive

Newton's second law

Class 9 Physics

Push a mass, pick an acceleration

Open
Interactive

Momentum

Class 9 Physics

Slide mass & velocity, build momentum

Open
Interactive

Pressure

Class 8 Physics

Shrink the area, feel the pressure rise

Open
Interactive

Weight

Class 9 Physics

Change the planet's gravity, watch your weight

Open
Interactive

Refractive index

Class 10 Physics

Slow light in the medium, raise the index

Open
Interactive

Resistors in series

Class 10 Physics

Add two resistors in a line

Open
Interactive

Mass percentage of a solution

Class 9 Chemistry

Dissolve solute, read the strength

Open
Interactive

Concentration of a solution

Class 9 Chemistry

Pack solute into less liquid

Open
Interactive

Population change

Class 10 Biology

Balance births against deaths

Open
Interactive

Compound microscope

Class 8 Biology

Combine eyepiece & objective lenses

Open
Interactive

Area of a circle

Class 8 Maths

Grow the radius, watch the area square

Open
Interactive

Volume of a cuboid

Class 8 Maths

Stretch length, breadth & height

Open
Interactive

Electronic configuration and valency

Class 9 Chemistry

Slide the atomic number, build the atom

Open
Interactive

Homologous series (alkanes)

Class 10 Chemistry

Add carbons, name the compound

Open
Interactive

Mass number

Class 9 Chemistry

Add protons & neutrons, get the mass number

Open
Interactive

Power

Class 9 Physics

More work in less time = more power

Open
Interactive

Potential energy

Class 9 Physics

Lift a mass higher, store energy

Open
Interactive

Wave speed

Class 9 Physics

Tune frequency & wavelength, set the speed

Open
Interactive

Electric current

Class 10 Physics

Push charge per second, get the current

Open
Interactive

Percentage

Class 8 Maths

Compare part to whole as a %

Open
Interactive

Electron dot structure

Class 9 Chemistry

Draw valence electrons as dots

Open
Interactive

Acceleration

Class 9 Physics

Speed up over time, find acceleration

Open
Interactive

Distance, speed and time

Class 8 Physics

Set speed & time, cover the distance

Open
Interactive

Frequency and time period

Class 9 Physics

Shorten the period, raise the frequency

Open
Interactive

Heating effect of current

Class 10 Physics

Raise the current, watch heating soar

Open
Interactive

Area of a triangle

Class 8 Maths

Set base & height, halve the rectangle

Open
Interactive

Area of a rectangle

Class 8 Maths

Set length & breadth, fill the area

Open
Interactive

Mean (average)

Class 9 Maths

Share the total equally across items

Open
Interactive

Discount

Class 8 Maths

Slide price & % off, see the saving

Open
Interactive

Heart rate

Class 10 Biology

Set heart rate & time, count the beats

Open
Interactive

Resistors in parallel

Class 10 Physics

Wire two resistors side by side

Open
Interactive

Electric charge

Class 10 Physics

Flow current over time, collect charge

Open
Interactive

Electrical energy and units

Class 10 Physics

Run appliances, add up the units

Open
Interactive

Kelvin temperature scale

Class 9 Chemistry

Slide Celsius, read the Kelvin

Open
Interactive

Moles from number of particles

Class 9 Chemistry

Divide particles by Avogadro's number

Open
Interactive

Ten percent law

Class 10 Biology

See 10% of energy reach the next level

Open
Interactive

Area of a square

Class 8 Maths

Grow the side, square the area

Open
Interactive

Volume of a cube

Class 8 Maths

Grow the edge, cube the volume

Open
Interactive

Circumference of a circle

Class 8 Maths

Grow the radius, roll out the rim

Open
Interactive

Surface area of a cube

Class 9 Maths

Grow the edge, cover six faces

Open
Interactive

Potential difference

Class 10 Physics

Share work across charge, get volts

Open
Interactive

Resistance from Ohm's law

Class 10 Physics

Divide voltage by current, get resistance

Open
Interactive

Echo and SONAR

Class 9 Physics

Time the echo, find the distance

Open
Interactive

Mass from moles

Class 9 Chemistry

Multiply moles by molar mass

Open
Interactive

Breathing rate

Class 10 Biology

Set breathing rate & time

Open
Interactive

Volume of a cylinder

Class 10 Maths

Set radius & height, fill the can

Open
Interactive

Compound interest

Class 8 Maths

Compound money over years

Open
Interactive

Profit and loss percentage

Class 8 Maths

Set cost & selling price, see profit %

Open
Interactive

Perimeter of a rectangle

Class 8 Maths

Set length & breadth, walk the border

Open
Interactive

Surface area of a sphere

Class 10 Maths

Grow the radius, wrap the ball

Open
Interactive

Time period

Class 9 Physics

Raise the frequency, shrink the period

Open
Interactive

Relative velocity

Class 9 Physics

Two objects approach - add their speeds

Open
Interactive

Average velocity

Class 9 Physics

Average the start and end speeds

Open
Interactive

Equations of motion (v = u + at)

Class 9 Physics

Accelerate from u for a time t

Open
Interactive

Kelvin to Celsius

Class 9 Chemistry

Slide Kelvin, read the Celsius

Open
Interactive

Population growth rate

Class 10 Biology

Balance births vs deaths per population

Open
Interactive

Perimeter of a square

Class 8 Maths

Grow the side, walk four edges

Open
Interactive

Perimeter of a triangle

Class 8 Maths

Add the three sides

Open
Interactive

Area of a parallelogram

Class 8 Maths

Set base & height, slide the shape

Open
Interactive

Area of a rhombus

Class 8 Maths

Set the two diagonals

Open
Interactive

Equations of motion (distance)

Class 9 Physics

Start, accelerate, cover ground

Open
Interactive

Joule's law of heating

Class 10 Physics

Raise current, resistance or time

Open
Interactive

Electric power (P = VI)

Class 10 Physics

Multiply voltage by current

Open
Interactive

Average atomic mass of isotopes

Class 9 Chemistry

Mix two isotopes by abundance

Open
Interactive

Seed germination percentage

Class 9 Biology

Count sprouted seeds out of the total

Open
Interactive

Volume of a cone

Class 9 Maths

Set radius & height, fill the cone

Open
Interactive

Surface area of a cylinder

Class 9 Maths

Wrap the side and both ends

Open
Interactive

Surface area of a cuboid

Class 9 Maths

Cover all six rectangular faces

Open
Interactive

nth term of an AP

Class 10 Maths

Step from the first term by d

Open
Interactive

Sum of an AP

Class 10 Maths

Add up the first n terms

Open
Interactive

Focal length of a mirror

Class 10 Physics

Halve the radius to find the focus

Open
Interactive

Speed of light in a medium

Class 10 Physics

Raise the index, slow the light

Open
Interactive

Percentage purity

Class 9 Chemistry

Weigh the pure part of a sample

Open
Interactive

Slope of a line

Class 10 Maths

Rise over run gives the steepness

Open
Interactive

Percentage change

Class 8 Maths

Compare a new value to the old

Open
Interactive

Volume of a hemisphere

Class 9 Maths

Grow the radius of half a ball

Open
Interactive

Area of a sector

Class 10 Maths

Cut a slice of angle from a circle

Open
Interactive

Length of an arc

Class 10 Maths

Measure the curved edge of a slice

Open
Interactive

Slant height of a cone

Class 9 Maths

Combine radius & height for the slant

Open
Interactive

Unit conversion (km/h to m/s)

Class 9 Physics

Convert km/h into m/s

Open
Interactive

Equations of motion (v^2 = u^2 + 2as)

Class 9 Physics

Accelerate over a distance, find v

Open
Interactive

Impulse

Class 9 Physics

Hit harder or longer, change momentum

Open
Interactive

Wavelength

Class 9 Physics

Speed over frequency gives wavelength

Open
Interactive

Oscillations

Class 9 Physics

Vibrate at a frequency for a time

Open
Interactive

Cost of electricity

Class 10 Physics

Units times rate gives the bill

Open
Interactive

Number of neutrons

Class 9 Chemistry

Take protons away from the mass number

Open
Interactive

Curved surface area of a cone

Class 9 Maths

Wrap the slanted side of a cone

Open
Interactive

Total surface area of a cone

Class 9 Maths

Add the base circle to the cone's side

Open
Interactive

Curved surface area of a hemisphere

Class 9 Maths

Cover the dome of a hemisphere

Open
Interactive

Diagonal of a square

Class 9 Maths

Cross a square corner to corner

Open
Interactive

Unit conversion (m/s to km/h)

Class 9 Physics

Convert m/s into km/h

Open
Interactive

Distance from velocities

Class 9 Physics

From two speeds, find the distance

Open
Interactive

Diagonal of a rectangle

Class 9 Maths

Cross a rectangle corner to corner

Open
Interactive

Diagonal of a cuboid

Class 9 Maths

The longest rod that fits in a box

Open
Interactive

Area by Heron's formula

Class 9 Maths

Area from just the three sides

Open
Interactive

Interior angle sum of a polygon

Class 8 Maths

Add up a polygon's inside angles

Open
Interactive

Exterior angle of a regular polygon

Class 8 Maths

Share 360 among a polygon's corners

Open
Interactive

Number of diagonals of a polygon

Class 8 Maths

Count the diagonals of a polygon

Open
Interactive

Discriminant

Class 10 Maths

Test how many roots a quadratic has

Open
Interactive

Sum of roots

Class 10 Maths

Sum of a quadratic's roots

Open
Interactive

Punnett square (monohybrid cross)

Class 10 Biology

Cross two parents, predict the offspring

Open
Interactive

Balancing chemical equations

Class 10 Chemistry

Slide coefficients until atoms balance

Open
Interactive

Writing chemical formulae (valency)

Class 9 Chemistry

Criss-cross valencies into a formula

Open
Interactive

Current from power

Class 10 Physics

Divide power by voltage for current

Open
Interactive

Power (P = V^2 / R)

Class 10 Physics

Voltage squared over resistance

Open
Interactive

Sine ratio

Class 10 Maths

Opposite over hypotenuse

Open
Interactive

Cosine ratio

Class 10 Maths

Adjacent over hypotenuse

Open
Interactive

Tangent ratio

Class 10 Maths

Opposite over adjacent

Open
Interactive

Area of an equilateral triangle

Class 9 Maths

Area of an equilateral triangle

Open
Interactive

Curved surface area of a cylinder

Class 9 Maths

Wrap only the curved side

Open
Interactive

Loss percentage

Class 8 Maths

Sell below cost, find the loss %

Open
Interactive

Amount with simple interest

Class 8 Maths

Principal plus its simple interest

Open
Interactive

Distance formula

Class 10 Maths

Straight distance between two points

Open
Interactive

States of matter

Class 9 Chemistry

Heat particles solid → liquid → gas

Open
Interactive

Parts of a plant cell

Class 8 Biology

Tap a cell part to see its job

Open
Interactive

Diagonal of a cube

Class 9 Maths

Longest diagonal through a cube

Open
Interactive

Total surface area of a hemisphere

Class 9 Maths

Dome plus its flat circle

Open
Interactive

Sum of first n natural numbers

Class 10 Maths

Add 1 + 2 + ... + n instantly

Open
Interactive

Range of data

Class 9 Maths

Spread from smallest to largest

Open
Interactive

Class mark

Class 9 Maths

Midpoint of a class interval

Open
Interactive

Selling price from profit percent

Class 8 Maths

Mark up cost by a profit %

Open
Interactive

Perimeter of a sector

Class 10 Maths

Two radii plus the curved arc

Open
Interactive

Circumference from diameter

Class 8 Maths

Circumference straight from diameter

Open
Interactive

Power (P = F x v)

Class 9 Physics

Force times velocity gives power

Open
Interactive

Percentage of a number

Class 8 Maths

Find a percentage of a number

Open
Interactive

Series and parallel circuits

Class 10 Physics

Break a bulb in series vs parallel

Open
Interactive

Symbols of elements

Class 9 Chemistry

Match each element to its symbol

Open
Interactive

Free fall (velocity)

Class 9 Physics

Drop from a height, hit this speed

Open
Interactive

Free fall (time)

Class 9 Physics

How long a drop takes

Open
Interactive

Free fall (distance)

Class 9 Physics

Distance fallen in a given time

Open
Interactive

Complement of an event

Class 10 Maths

Chance an event does NOT happen

Open
Interactive

Product of roots

Class 10 Maths

Product of a quadratic's roots

Open
Interactive

Exterior angle theorem

Class 9 Maths

Exterior angle = sum of remote interiors

Open
Interactive

Complementary angles

Class 10 Maths

What adds to 90 degrees

Open
Interactive

Supplementary angles

Class 9 Maths

What adds to 180 degrees

Open
Interactive

Perimeter of a semicircle

Class 10 Maths

Curved half plus the diameter

Open
Interactive

Area of a semicircle

Class 10 Maths

Half the area of a circle

Open
Interactive

Turning effect (moments)

Class 9 Physics

Balance the see-saw with moments

Open
Interactive

Reflex arc

Class 10 Biology

Step through a reflex, stimulus to action

Open
Interactive

Buoyant force (upthrust)

Class 9 Physics

Displace liquid, feel the upthrust

Open
Interactive

Relative density

Class 9 Physics

Compare a density to water's

Open
Interactive

Power in lifting a load

Class 9 Physics

Lift a load, faster needs more power

Open
Interactive

Cosecant ratio

Class 10 Maths

Hypotenuse over opposite

Open
Interactive

Secant ratio

Class 10 Maths

Hypotenuse over adjacent

Open
Interactive

Cotangent ratio

Class 10 Maths

Adjacent over opposite

Open
Interactive

Height from angle of elevation

Class 10 Maths

Height from an angle of elevation

Open
Interactive

Area of a quadrant

Class 10 Maths

A quarter of a circle's area

Open
Interactive

Interior angle of a regular polygon

Class 8 Maths

One inside angle of a regular polygon

Open
Interactive

Sum of first n odd numbers

Class 10 Maths

Add the first n odd numbers

Open
Interactive

Sum of first n even numbers

Class 10 Maths

Add the first n even numbers

Open
Interactive

Quadratic formula (a root)

Class 10 Maths

Larger root of a quadratic

Open
Interactive

LCM from HCF

Class 10 Maths

LCM from the product and HCF

Open
Interactive

Depreciation

Class 8 Maths

Value drops by a % each year

Open
Interactive

Cost price from selling price

Class 8 Maths

Work back to the cost price

Open
Interactive

Downstream speed

Class 8 Maths

Row with the current

Open
Interactive

Upstream speed

Class 8 Maths

Row against the current

Open
Interactive

Average speed for a round trip

Class 8 Maths

Average speed there and back

Open
Interactive

Sales tax / GST

Class 8 Maths

Tax added on a price

Open
Interactive

Area of a ring (annulus)

Class 10 Maths

Area of a ring between two circles

Open
Interactive

Edge of a cube from volume

Class 9 Maths

Edge back from the volume

Open
Interactive

Radius from area

Class 10 Maths

Radius back from a circle's area

Open
Interactive

Side from area of a square

Class 8 Maths

Side back from a square's area

Open
Interactive

Height of a triangle from area

Class 9 Maths

Height back from area and base

Open
Interactive

Rate from simple interest

Class 8 Maths

Rate back from the interest

Open
Interactive

Time from simple interest

Class 8 Maths

Time back from the interest

Open
Interactive

Principal from simple interest

Class 8 Maths

Principal back from the interest

Open
Interactive

Mean proportional

Class 10 Maths

Geometric mean of two numbers

Open
Interactive

Fourth proportional

Class 8 Maths

Complete the proportion a : b = c : ?

Open
Interactive

Marked price from selling price

Class 8 Maths

Marked price back from the sale price

Open
Interactive

Chambers of the human heart

Class 10 Biology

Tap a heart chamber to see its job

Open
Interactive

Equation of a line (y = mx + c)

Class 9 Maths

Read y off a straight line

Open
Interactive

Average term of an AP

Class 10 Maths

Average of first and last term

Open
Interactive

Number of terms in an AP

Class 10 Maths

How many terms in an AP

Open
Interactive

Midpoint of two points

Class 10 Maths

x-coordinate of a midpoint

Open
Interactive

Empirical mode

Class 10 Maths

Estimate the mode from mean & median

Open
Interactive

Length of a shadow

Class 10 Maths

Shadow from height and sun angle

Open
Interactive

Train crossing a pole

Class 8 Maths

Speed to cross a pole

Open
Interactive

Time and work

Class 8 Maths

More workers, fewer days

Open
Interactive

Dividing in a ratio

Class 8 Maths

Split a total in a ratio

Open
Interactive

Unitary method

Class 8 Maths

Cost of a single item

Open

Your progress — Foundation - Class 8 to 10

0 / 586 learned
Start your streak todayToday 0/3

Tap “Mark as learned” on a card as you master it — saved on this device, no sign-in needed.

Your badges

0/12 earned

First step
Warming up
On a roll
Halfway hero
3-day streak
Week warrior
Fortnight focus
Unstoppable
Subject cleared
Grade cleared
Completionist
Foundation master

Showing 63 questions in Physics for Class 9. Tap a card to reveal the answer.

PhysicsMotionmedium

A car starting from rest accelerates uniformly at 2 m/s^2 for 5 seconds. Find its final velocity and the distance travelled.

Reveal answer ↓

What it is

The three equations of motion connect initial velocity, acceleration, time, distance and final velocity for steady acceleration.

Answer

Given u = 0, a = 2 m/s^2, t = 5 s. Final velocity v = u + at = 0 + 2 x 5 = 10 m/s. Distance s = ut + (1/2)at^2 = 0 + (1/2)(2)(5^2) = 25 m. So the car reaches 10 m/s and covers 25 m.

v = u + at ; s = ut + (1/2)at^2

  • v = u + at = 10 m/s
  • s = ut + (1/2)at^2 = 25 m
  • u = 0 (starts from rest)

Why learn this

They let engineers predict a rocket's speed, a car's braking distance and a ball's flight - the maths of all moving things.

💡 Memory trick

Use 'v = u + at' first (no distance), then 's = ut + 1/2 at^2'. Velocity gets a time-boost 'at'.

PhysicsForce and Laws of Motionmedium

State Newton's second law of motion and define momentum.

Reveal answer ↓

What it is

Force is what changes an object's momentum; for a fixed mass, force = mass x acceleration.

Answer

Newton's second law states that the rate of change of momentum of a body is directly proportional to the applied force and takes place in the direction of the force; for constant mass this gives F = ma. Momentum is the quantity of motion of a body, equal to the product of its mass and velocity, p = mv.

F = ma ; p = mv

  • Rate of change of momentum is proportional to force
  • F = ma (for constant mass)
  • Momentum p = mv
  • Change is in the direction of the force

Why learn this

It's why seatbelts and airbags save lives, and how rockets and cricket shots are designed.

💡 Memory trick

F = ma ('Force = Mass Accelerates'); momentum p = mv is 'mass in motion'.

PhysicsGravitationmedium

State the universal law of gravitation and write its formula.

Reveal answer ↓

What it is

Every mass attracts every other mass with a force that grows with mass and shrinks fast with distance.

Answer

The universal law of gravitation states that every body in the universe attracts every other body with a force that is directly proportional to the product of their masses and inversely proportional to the square of the distance between their centres. The force F = G m1 m2 / r^2, where G is the universal gravitational constant.

F = G m1 m2 / r^2

  • Force is proportional to m1 x m2
  • Force is inversely proportional to r^2
  • F = G m1 m2 / r^2
  • G is the gravitational constant

Why learn this

It keeps the Moon orbiting, satellites up and explains your weight - the law that runs the universe.

💡 Memory trick

More mass = more pull; double the distance = one-quarter the pull (inverse SQUARE).

PhysicsWork and Energymedium

Define work done by a force and state the formula for kinetic energy.

Reveal answer ↓

What it is

Work is force times the distance moved along it; a moving object stores that work as kinetic energy.

Answer

Work is done when a force acts on a body and the body moves in the direction of the force; work done W = F s cos(theta), where s is the displacement and theta is the angle between the force and the displacement. Kinetic energy is the energy possessed by a body due to its motion and is given by KE = (1/2) m v^2. The unit of both work and energy is the joule.

W = F s cos(theta) ; KE = (1/2) m v^2

  • Work needs force and displacement along it
  • W = F s cos(theta)
  • Kinetic energy KE = (1/2) m v^2
  • Unit is the joule (J)

Why learn this

It underlies electricity bills (energy) and how a dam, a bow-and-arrow or a moving car works.

💡 Memory trick

No movement, no work. KE = 1/2 m v^2 - double the speed, FOUR times the energy.

PhysicsSoundmedium

What is an echo, and what is the minimum distance needed to hear one clearly?

Reveal answer ↓

What it is

An echo is sound bouncing back off a surface and reaching you a moment later.

Answer

An echo is the sound heard again after it reflects off a hard surface and returns to the listener. To hear a distinct echo the reflected sound must reach the ear at least 0.1 second after the original, which needs the reflecting surface to be at least about 17.2 m away (since sound travels about 344 m/s in air).

distance = (speed x time) / 2 = (344 x 0.1) / 2 = 17.2 m

  • Echo = reflected sound heard again
  • Ear needs a 0.1 s gap to separate the two sounds
  • Minimum distance about 17.2 m (speed 344 m/s)

Why learn this

It's the principle behind SONAR, ultrasound scans and measuring ocean depth.

💡 Memory trick

Need a 0.1 s gap -> surface at least about 17 m away, or the echo merges with the sound.

PhysicsGravitationmedium

State Archimedes' principle. Why does an iron nail sink but an iron ship float?

Reveal answer ↓

What it is

Any object in a fluid feels an upward buoyant force equal to the weight of fluid it displaces.

Answer

Archimedes' principle states that when a body is fully or partly immersed in a fluid, it experiences an upward buoyant force (upthrust) equal to the weight of the fluid it displaces. An iron nail sinks because it displaces only a little water, whose weight is less than the nail's weight. An iron ship is hollow and wide, so it displaces a large volume of water whose weight equals the ship's weight, and so it floats.

Buoyant force = weight of displaced fluid

  • Upthrust = weight of fluid displaced
  • Nail displaces little water -> sinks
  • Hollow ship displaces lots of water -> floats

Why learn this

It's why ships float, balloons rise and you feel lighter in water - core to shipbuilding and submarines.

💡 Memory trick

Archimedes: upthrust = weight of fluid pushed aside. Float if you displace enough water.

PhysicsGravitationmedium

A block has a mass of 200 g and a volume of 50 cm^3. Find its density and decide if it floats in water.

Reveal answer ↓

What it is

Density is how much mass is packed into a given volume.

Density = mass ÷ volume
Density4.00 g/cm³

Answer

Density = mass / volume = 200 / 50 = 4 g/cm^3. Since 4 g/cm^3 is greater than the density of water (1 g/cm^3), the block sinks. Packing more mass into the same volume raises the density.

density = mass / volume

  • Density = mass / volume
  • Unit: g/cm^3 or kg/m^3
  • Denser than water (1 g/cm^3) -> sinks

Why learn this

It decides what floats or sinks and helps us identify materials.

💡 Memory trick

Density = mass / volume. Denser than water (1 g/cm^3) -> it sinks.

PhysicsWork and Energyeasy

A force of 20 N moves a box 5 m in its direction. How much work is done? Slide to explore.

Reveal answer ↓

What it is

Work is done when a force moves an object along its direction.

Work = force × distance
Work done100 J

Answer

Work = force x distance = 20 x 5 = 100 joule (J). Work is done only when the object actually moves in the direction of the force; if it does not move, the work done is zero.

work = force x distance

  • Work = force x distance
  • Unit: joule (J)
  • No displacement -> zero work

Why learn this

It links force and motion to energy - the foundation of every machine.

💡 Memory trick

Work = force x distance. No movement -> no work, however hard you push.

PhysicsWork and Energymedium

Find the kinetic energy of a 2 kg body moving at 5 m/s, then try doubling the speed.

Reveal answer ↓

What it is

A moving body carries kinetic energy that depends on its mass and, strongly, on its speed.

Kinetic energy = ½ × mass × speed²
Kinetic energy25 J

Answer

KE = 1/2 m v^2 = 1/2 x 2 x 5^2 = 25 joule (J). Because speed is squared, doubling the speed to 10 m/s gives 1/2 x 2 x 100 = 100 J - four times as much energy.

KE = 1/2 m v^2

  • KE = 1/2 m v^2
  • Unit: joule (J)
  • Double the speed -> four times the KE

Why learn this

It explains why a fast vehicle is far harder to stop - vital for road safety.

💡 Memory trick

KE = 1/2 m v^2. Speed is squared, so double the speed -> four times the energy.

PhysicsForce and Laws of Motionmedium

What force gives a 10 kg body an acceleration of 5 m/s^2? Slide to explore.

Reveal answer ↓

What it is

The net force on a body equals its mass times the acceleration it produces.

Force = mass × acceleration
Force50 N

Answer

By Newton's second law, force = mass x acceleration = 10 x 5 = 50 newton (N). For a fixed force, a smaller mass gains a larger acceleration and a larger mass gains a smaller one.

F = m x a

  • Force = mass x acceleration
  • Unit: newton (N)
  • Same force -> lighter body accelerates more

Why learn this

It is the rule that predicts how anything speeds up, slows down or turns.

💡 Memory trick

F = m x a. Same force -> a lighter body accelerates more.

PhysicsForce and Laws of Motionmedium

Find the momentum of a 10 kg body moving at 5 m/s. Slide the values to explore.

Reveal answer ↓

What it is

Momentum is the quantity of motion in a body - the product of its mass and velocity.

Momentum = mass × velocity
Momentum50 kg·m/s

Answer

Momentum = mass x velocity = 10 x 5 = 50 kg m/s. Momentum increases if either the mass or the velocity increases, and it points in the direction of motion.

p = m x v

  • Momentum = mass x velocity
  • Unit: kg m/s
  • Increases with mass or velocity

Why learn this

It explains collisions, recoil and why heavy fast objects are hard to stop.

💡 Memory trick

p = m x v. A slow truck can match a fast bullet's momentum.

PhysicsGravitationeasy

Find the weight of a 10 kg body on Earth (g = 9.8 m/s^2), then try the Moon. Slide g to explore.

Reveal answer ↓

What it is

Weight is the force of gravity on a body: its mass times the gravitational acceleration g.

Weight = mass × gravity (g)
Weight98.0 N

Answer

Weight = mass x gravity = 10 x 9.8 = 98 newton (N) on Earth. On the Moon g is about 1.6 m/s^2, so the same body weighs only about 16 N, even though its mass is still 10 kg.

W = m x g

  • Weight = mass x g
  • Unit: newton (N)
  • Mass is constant; weight changes with g

Why learn this

It's why you weigh less on the Moon even though your mass is unchanged.

💡 Memory trick

W = m x g. Mass is fixed; weight follows g.

PhysicsWork and Energymedium

200 J of work is done in 10 s. Find the power. Slide the values to explore.

Reveal answer ↓

What it is

Power is the rate of doing work - how much work is done each second.

Power = work ÷ time
Power20.0 W

Answer

Power = work / time = 200 / 10 = 20 watt (W). Power measures how quickly work is done, so doing the same work in a shorter time means a greater power.

power = work / time

  • Power = work / time
  • Unit: watt (W)
  • Same work in less time -> more power

Why learn this

It's why a strong engine does the same job faster, and what a watt rating means.

💡 Memory trick

Power = work / time. Same work, less time -> more power.

PhysicsWork and Energymedium

Find the potential energy of a 2 kg body raised 10 m (g = 9.8 m/s^2). Slide to explore.

Reveal answer ↓

What it is

Gravitational potential energy is the energy a body stores because of its height above the ground.

Potential energy = m × g × h
Potential energy196 J

Answer

Potential energy = m x g x h = 2 x 9.8 x 10 = 196 joule (J). Lifting the body higher, or using a heavier body, stores more gravitational potential energy.

PE = m x g x h

  • PE = m x g x h
  • Unit: joule (J)
  • Greater height or mass -> more PE

Why learn this

It's the energy in a raised hammer and in the water stored behind a dam.

💡 Memory trick

PE = m x g x h. Higher up -> more stored energy.

PhysicsSoundmedium

A wave has a frequency of 500 Hz and a wavelength of 0.5 m. Find its speed. Slide to explore.

Reveal answer ↓

What it is

The speed of a wave is the product of its frequency and its wavelength.

Wave speed = frequency × wavelength
Wave speed250 m/s

Answer

Wave speed = frequency x wavelength = 500 x 0.5 = 250 metres per second (m/s). For a wave travelling at a fixed speed, increasing the frequency shortens the wavelength, and vice versa.

v = f x lambda

  • v = frequency x wavelength
  • Unit: metre per second (m/s)
  • Fixed speed -> higher frequency, shorter wavelength

Why learn this

It links pitch and wavelength and explains how sound and light travel.

💡 Memory trick

v = f x lambda. Fixed speed -> higher frequency means shorter wavelength.

PhysicsMotionmedium

A body speeds up from 0 to 20 m/s in 5 s. Find its acceleration. Slide the values to explore.

Reveal answer ↓

What it is

Acceleration is the rate at which velocity changes with time.

Acceleration = (v − u) ÷ time
Acceleration4.0 m/s²

Answer

Acceleration = (final velocity - initial velocity) / time = (20 - 0) / 5 = 4 m/s^2. If the final velocity is less than the initial velocity the acceleration is negative, which means the body is decelerating (slowing down).

a = (v - u) / t

  • a = (v - u) / t
  • Unit: m/s^2
  • Negative acceleration = deceleration

Why learn this

It tells us how quickly vehicles speed up or slow down.

💡 Memory trick

a = (v - u) / t. A negative answer means slowing down.

PhysicsSoundeasy

A vibration has a time period of 0.5 s. Find its frequency. Slide the period to explore.

Reveal answer ↓

What it is

Frequency is the number of vibrations per second and is the reciprocal of the time period.

Frequency = 1 ÷ time period
Frequency2.0 Hz

Answer

Frequency = 1 / time period = 1 / 0.5 = 2 hertz (Hz), meaning 2 vibrations per second. A shorter time period means the vibration repeats more often, giving a higher frequency.

f = 1 / T

  • f = 1 / T
  • Unit: hertz (Hz)
  • Shorter period -> higher frequency

Why learn this

It sets the pitch of a sound and the tuning of every wave.

💡 Memory trick

f = 1 / T. Shorter period -> higher frequency.

PhysicsSoundmedium

An echo returns in 2 s where sound travels at 340 m/s. How far is the surface? Slide to explore.

Reveal answer ↓

What it is

In an echo or SONAR, sound travels to a surface and back, so the distance is half of speed times the total time.

Distance = (speed × time) ÷ 2
Distance to object340 m

Answer

The sound goes to the surface and back, covering twice the distance. So distance = (speed x time) / 2 = (340 x 2) / 2 = 340 metres. We divide by two because the measured time is for the round trip.

distance = (speed x time) / 2

  • Distance = (speed x time) / 2
  • The sound makes a round trip
  • Used in echo, SONAR and depth finding

Why learn this

It's how ships measure sea depth and how bats and SONAR find objects.

💡 Memory trick

Distance = (speed x time) / 2 - divide by 2 for the return trip.

PhysicsSoundeasy

A vibration has a frequency of 2 Hz. Find its time period. Slide the frequency to explore.

Reveal answer ↓

What it is

The time period is the time taken for one complete vibration, and it is the reciprocal of the frequency.

Time period = 1 ÷ frequency
Time period0.50 s

Answer

Time period = 1 / frequency = 1 / 2 = 0.5 second. It is the time for one full vibration, so a higher frequency (more vibrations per second) means a shorter time period.

T = 1 / f

  • T = 1 / f
  • Unit: second (s)
  • Higher frequency -> shorter period

Why learn this

It pairs with frequency to describe every oscillation, from a pendulum to a sound wave.

💡 Memory trick

T = 1 / f. Higher frequency -> shorter period.

PhysicsMotionmedium

Two cars approach each other at 20 m/s and 10 m/s. How fast do they close in? Slide to explore.

Reveal answer ↓

What it is

When two bodies move directly towards each other, their relative speed is the sum of their individual speeds.

Approach speed = u + v
Relative speed30 m/s

Answer

Moving towards each other, the relative speed = u + v = 20 + 10 = 30 m/s. The gap between them shrinks at 30 metres every second - faster than either car alone.

relative speed (approaching) = u + v

  • Towards each other: relative speed = u + v
  • Same direction: relative speed = difference
  • Unit: m/s

Why learn this

It explains how quickly two approaching vehicles or trains actually close in.

💡 Memory trick

Towards each other -> add: relative speed = u + v.

PhysicsMotioneasy

A body speeds up from 10 m/s to 30 m/s uniformly. Find its average velocity. Slide to explore.

Reveal answer ↓

What it is

For uniformly accelerated motion, the average velocity is the mean of the initial and final velocities.

Average velocity = (u + v) ÷ 2
Average velocity20.0 m/s

Answer

Average velocity = (u + v) / 2 = (10 + 30) / 2 = 20 m/s. This midpoint value works because, under uniform acceleration, the velocity increases at a steady rate.

average velocity = (u + v) / 2

  • Average velocity = (u + v) / 2
  • Valid for uniform acceleration
  • Unit: m/s

Why learn this

It lets us use a single steady speed to work out the distance covered.

💡 Memory trick

Average velocity = (u + v) / 2 - the midpoint speed.

PhysicsMotionmedium

A body starts at 5 m/s and accelerates at 2 m/s^2 for 5 s. Find its final velocity. Slide to explore.

Reveal answer ↓

What it is

The first equation of motion gives the final velocity as the initial velocity plus acceleration times time.

Final velocity = u + a × t
Final velocity15.0 m/s

Answer

Final velocity v = u + a t = 5 + 2 x 5 = 5 + 10 = 15 m/s. The term a t is the extra velocity gained during the time t at constant acceleration.

v = u + a t

  • v = u + a t
  • a t is the velocity gained
  • Valid for constant acceleration

Why learn this

It predicts how fast something is going after accelerating for a while.

💡 Memory trick

v = u + a t. Start speed plus the speed gained.

PhysicsMotionmedium

A body starts at 10 m/s and accelerates at 2 m/s^2 for 5 s. How far does it go? Slide to explore.

Reveal answer ↓

What it is

The second equation of motion gives the distance covered under uniform acceleration.

Distance = u t + ½ a t²
Distance75.0 m

Answer

Distance s = u t + 1/2 a t^2 = 10 x 5 + 1/2 x 2 x 5^2 = 50 + 25 = 75 metres. The first term (u t) is the distance at the starting speed; the second term is the extra distance from accelerating.

s = u t + 1/2 a t^2

  • s = u t + 1/2 a t^2
  • u t is steady travel, 1/2 a t^2 is the extra
  • Valid for uniform acceleration

Why learn this

It predicts how far a body travels while it is speeding up.

💡 Memory trick

s = u t + 1/2 a t^2. Steady part plus the accelerating part.

PhysicsMotioneasy

Convert 72 km/h into metres per second. Slide the speed to explore.

Reveal answer ↓

What it is

To convert a speed from kilometres per hour to metres per second, multiply by 5 and divide by 18.

m/s = km/h × 5 ÷ 18
Speed20.0 m/s

Answer

m/s = km/h x 5 / 18 = 72 x 5 / 18 = 360 / 18 = 20 m/s. The factor 5/18 comes from 1000 metres in a kilometre divided by 3600 seconds in an hour.

m/s = km/h x 5 / 18

  • m/s = km/h x 5 / 18
  • 5/18 = 1000 / 3600
  • To go back, multiply m/s by 18/5

Why learn this

Physics numericals use m/s, but everyday speeds are quoted in km/h.

💡 Memory trick

m/s = km/h x 5 / 18. (1000 m in 3600 s.)

PhysicsMotionmedium

A body starts at 10 m/s and accelerates at 2 m/s^2 over 100 m. Find its final velocity. Slide to explore.

Reveal answer ↓

What it is

The third equation of motion links the final velocity to the distance travelled under uniform acceleration.

v = √(u² + 2as)
Final velocity22.4 m/s

Answer

Using v^2 = u^2 + 2as = 10^2 + 2 x 2 x 100 = 100 + 400 = 500, so v = sqrt(500) = 22.36 m/s. This equation is handy because it connects velocity and distance directly, without the time.

v^2 = u^2 + 2as

  • v^2 = u^2 + 2as
  • Uses distance, not time
  • v = sqrt(u^2 + 2as)

Why learn this

It finds the final speed when the time is not known - only the distance.

💡 Memory trick

v^2 = u^2 + 2as. No time needed - it uses distance instead.

PhysicsForce and Laws of Motionmedium

A force of 20 N acts for 2 s. Find the impulse. Slide the values to explore.

Reveal answer ↓

What it is

Impulse is the product of the force and the time for which it acts, and it equals the change in momentum.

Impulse = force × time
Impulse40.0 N·s

Answer

Impulse = force x time = 20 x 2 = 40 N s. Since impulse equals the change in momentum, spreading the same impulse over a longer time means a smaller force - the idea behind airbags and cushioned landings.

impulse = force x time

  • Impulse = force x time
  • Equals the change in momentum
  • Unit: newton second (N s)

Why learn this

It explains why airbags, longer follow-through and softer landings reduce the force felt.

💡 Memory trick

Impulse = force x time = change in momentum.

PhysicsSoundeasy

A sound wave travels at 340 m/s with a frequency of 200 Hz. Find its wavelength. Slide to explore.

Reveal answer ↓

What it is

The wavelength of a wave is its speed divided by its frequency.

Wavelength = speed ÷ frequency
Wavelength1.70 m

Answer

Wavelength = speed / frequency = 340 / 200 = 1.7 metres. This is the wave-speed relation v = f x lambda rearranged; at a fixed speed, a higher frequency gives a shorter wavelength.

lambda = v / f

  • Wavelength = speed / frequency
  • Rearranged from v = f x lambda
  • Higher frequency -> shorter wavelength

Why learn this

It sets the size of a wave and, for sound, is tied to its pitch.

💡 Memory trick

Wavelength = speed / frequency. Rearranged from v = f x lambda.

PhysicsSoundeasy

How many oscillations does a 50 Hz vibration make in 10 s? Slide to explore.

Reveal answer ↓

What it is

The number of oscillations equals the frequency multiplied by the time.

Oscillations = frequency × time
Total oscillations500

Answer

Number of oscillations = frequency x time = 50 x 10 = 500. Frequency is the number of oscillations per second, so multiplying by the time gives the total count.

oscillations = frequency x time

  • Oscillations = frequency x time
  • Frequency = oscillations per second
  • Unit: a plain count

Why learn this

It connects frequency to how many vibrations happen over a period of time.

💡 Memory trick

Oscillations = frequency x time.

PhysicsMotioneasy

Convert 20 m/s into kilometres per hour. Slide the speed to explore.

Reveal answer ↓

What it is

To convert a speed from metres per second to kilometres per hour, multiply by 18 and divide by 5.

km/h = m/s × 18 ÷ 5
Speed72.0 km/h

Answer

km/h = m/s x 18 / 5 = 20 x 18 / 5 = 360 / 5 = 72 km/h. This is the reverse of the km/h to m/s rule, which multiplies by 5/18.

km/h = m/s x 18 / 5

  • km/h = m/s x 18 / 5
  • Reverse of x 5/18
  • 20 m/s = 72 km/h

Why learn this

It turns a physics answer in m/s back into the km/h we see on road signs.

💡 Memory trick

km/h = m/s x 18 / 5 (the reverse of x 5/18).

PhysicsMotionmedium

A body goes from 10 m/s to 30 m/s at 2 m/s^2. Find the distance covered. Slide to explore.

Reveal answer ↓

What it is

The distance covered can be found from the initial and final velocities and the acceleration.

Distance = (v² − u²) ÷ (2a)
Distance200.0 m

Answer

Distance s = (v^2 - u^2) / (2a) = (30^2 - 10^2) / (2 x 2) = (900 - 100) / 4 = 800 / 4 = 200 m. This is the third equation of motion rearranged to make the distance the subject.

s = (v^2 - u^2) / (2a)

  • s = (v^2 - u^2) / (2a)
  • Rearranged from v^2 = u^2 + 2as
  • No time needed

Why learn this

It gives the stopping or run-up distance when only the speeds and acceleration are known.

💡 Memory trick

s = (v^2 - u^2) / (2a), from v^2 = u^2 + 2as.

PhysicsWork and Energymedium

A force of 20 N moves an object at 5 m/s. Find the power. Slide to explore.

Reveal answer ↓

What it is

Power can also be written as force times velocity when a force moves an object at a steady speed.

Power = force × velocity
Power100 W

Answer

Power = force x velocity = 20 x 5 = 100 watt (W). This follows from power = work / time: work = force x distance, and distance / time is the velocity, so power = force x velocity.

P = F x v

  • P = force x velocity
  • Follows from P = work / time
  • Unit: watt (W)

Why learn this

It's why a vehicle needs more engine power to go faster against the same force.

💡 Memory trick

P = F x v (from P = work / time).

PhysicsGravitationmedium

How fast is a body moving after falling 20 m (g = 9.8 m/s^2)? Slide the height to explore.

Reveal answer ↓

What it is

A body dropped from rest gains a landing speed equal to the square root of two times g times the height.

v = √(2 × g × h)
Speed on landing19.8 m/s

Answer

v = sqrt(2 x g x h) = sqrt(2 x 9.8 x 20) = sqrt(392) = 19.8 m/s. This comes from v^2 = u^2 + 2as with the initial speed u = 0 and acceleration a = g. All objects gain the same speed regardless of mass (ignoring air resistance).

v = sqrt(2 g h)

  • v = sqrt(2 g h)
  • From v^2 = 2gh (u = 0)
  • Independent of mass

Why learn this

It shows how dangerous a fall from height can be, whatever the object's mass.

💡 Memory trick

v = sqrt(2gh), from v^2 = u^2 + 2as with u = 0 and a = g.

PhysicsGravitationmedium

How long does a body take to fall 20 m (g = 9.8 m/s^2)? Slide the height to explore.

Reveal answer ↓

What it is

The time a body takes to fall from rest is the square root of two times the height divided by g.

t = √(2h ÷ g)
Time to fall2.02 s

Answer

t = sqrt(2h / g) = sqrt(2 x 20 / 9.8) = sqrt(4.08) = 2.02 s. This is the fall equation h = 1/2 g t^2 rearranged for the time. Because of the square root, quadrupling the height only doubles the time.

t = sqrt(2h / g)

  • t = sqrt(2h / g)
  • From h = 1/2 g t^2
  • Time grows with the square root of height

Why learn this

It predicts how long a dropped object takes to reach the ground.

💡 Memory trick

t = sqrt(2h / g), from h = 1/2 g t^2.

PhysicsGravitationmedium

How far does a dropped body fall in 3 s (g = 9.8 m/s^2)? Slide the time to explore.

Reveal answer ↓

What it is

A body dropped from rest falls a distance equal to half g times the time squared.

s = ½ × g × t²
Distance fallen44.1 m

Answer

s = 1/2 x g x t^2 = 1/2 x 9.8 x 3^2 = 1/2 x 9.8 x 9 = 44.1 m. Since the time is squared, the object covers much more distance in later seconds than in the first second.

s = 1/2 g t^2

  • s = 1/2 g t^2
  • For a drop from rest (u = 0)
  • Distance grows with time squared

Why learn this

It shows how quickly the distance builds up during a fall.

💡 Memory trick

s = 1/2 g t^2 (u = 0).

PhysicsForce and Laws of Motionmedium

How do you balance a see-saw with different weights? Slide the weights and distances to explore.

Reveal answer ↓

What it is

A lever balances when the turning effect (moment = force x distance from the pivot) is equal on both sides.

Balance the see-saw (moments)
Lever balance
Left moment = 12Right moment = 12

✅ Balanced! force × distance is equal on both sides.

Answer

A lever is balanced when the moments on both sides are equal, where a moment = force x distance from the pivot. So a small weight far from the pivot can balance a large weight close to it, as long as force1 x distance1 = force2 x distance2. For example 3 N at 4 m balances 4 N at 3 m, because both moments equal 12.

force1 x distance1 = force2 x distance2

  • Moment = force x distance from the pivot
  • Balanced when moment(left) = moment(right)
  • A small force far out balances a big force close in

Why learn this

It's how see-saws, scales, spanners and crowbars work.

💡 Memory trick

Balance when force1 x distance1 = force2 x distance2.

PhysicsGravitationmedium

Find the upthrust on an object that displaces 10 L of water (density 1000 kg/m^3, g = 9.8). Slide to explore.

Reveal answer ↓

What it is

The buoyant force (upthrust) on a submerged object equals the weight of the liquid it displaces.

Upthrust = density × volume × g
Buoyant force98.0 N

Answer

Upthrust = density x volume x g = 1000 x (10 / 1000) x 9.8 = 1000 x 0.01 x 9.8 = 98 N. By Archimedes' principle this equals the weight of the displaced liquid, so displacing more liquid gives a larger upthrust.

upthrust = density x volume x g

  • Upthrust = density x volume x g
  • Equals the weight of liquid displaced
  • Archimedes' principle

Why learn this

It's why ships float and why you feel lighter in a swimming pool.

💡 Memory trick

Upthrust = density x volume x g (Archimedes' principle).

PhysicsGravitationeasy

Find the relative density of aluminium (density 2700 kg/m^3). Slide the density to explore.

Reveal answer ↓

What it is

Relative density is the density of a substance compared with the density of water.

Relative density = density ÷ 1000
Relative density2.70

Answer

Relative density = density of substance / density of water = 2700 / 1000 = 2.7. It has no unit because it is a ratio of two densities. A value above 1 means the substance sinks in water; below 1 it floats.

relative density = substance density / water density

  • Relative density = density / 1000
  • It has no unit (a ratio)
  • Above 1 sinks, below 1 floats

Why learn this

It quickly tells whether something floats or sinks in water.

💡 Memory trick

Relative density = substance density / water density (1000).

PhysicsWork and Energymedium

Find the power to lift 50 kg through 10 m in 10 s (g = 9.8). Slide to explore.

Reveal answer ↓

What it is

The power needed to lift a load is the work done against gravity divided by the time taken.

Power = (m × g × h) ÷ t
Power490 W

Answer

Power = work / time = (m x g x h) / t = (50 x 9.8 x 10) / 10 = 4900 / 10 = 490 W. The work done against gravity is m x g x h; dividing by the time gives the power, so a faster lift needs more power.

power = (m x g x h) / t

  • Power = (m x g x h) / t
  • Work against gravity = m x g x h
  • Less time -> more power

Why learn this

It's why lifting the same weight quickly feels much harder.

💡 Memory trick

Power = (m x g x h) / t.

PhysicsMotioneasy

Differentiate between distance and displacement.

Reveal answer ↓

What it is

Distance is the total path length covered; displacement is the shortest straight-line distance from start to finish, with direction.

Answer

Distance is the actual length of the path travelled by a body, irrespective of direction; it is a scalar quantity and is always positive. Displacement is the shortest distance measured from the initial to the final position of the body in a particular direction; it is a vector quantity and can be positive, negative or zero. Distance is always greater than or equal to the magnitude of displacement.

Displacement = shortest distance (with direction)

  • Distance: total path length, scalar
  • Displacement: shortest path with direction, vector
  • Displacement can be zero
  • Distance >= magnitude of displacement

Why learn this

It explains why an athlete running one full round of a track covers distance but has zero displacement.

💡 Memory trick

Distance = scalar (only size). Displacement = vector (size + direction), can be zero.

PhysicsMotioneasy

Define speed and velocity. State their SI unit.

Reveal answer ↓

What it is

Speed is the rate of change of distance; velocity is the rate of change of displacement, so it has direction.

Answer

Speed is the distance travelled by a body per unit time; it is a scalar quantity. Velocity is the displacement of a body per unit time in a given direction; it is a vector quantity. The SI unit of both speed and velocity is the metre per second (m/s).

Speed = distance/time ; Velocity = displacement/time

  • Speed = distance / time (scalar)
  • Velocity = displacement / time (vector)
  • SI unit m/s
  • Velocity has direction

Why learn this

Velocity, not just speed, is needed to describe motion fully (e.g. a car turning).

💡 Memory trick

Speed = scalar (how fast). Velocity = vector (how fast AND which way).

PhysicsMotionmedium

A car's velocity increases from 10 m/s to 30 m/s in 5 s. Find its acceleration.

Reveal answer ↓

What it is

Acceleration is the rate of change of velocity with time.

Answer

Acceleration a = (final velocity - initial velocity) / time = (v - u)/t = (30 - 10)/5 = 20/5 = 4 m/s^2. So the car accelerates at 4 metres per second squared.

a = (v - u) / t

  • a = (v - u)/t
  • (30 - 10)/5 = 4
  • SI unit m/s^2
  • Negative value means retardation

Why learn this

It tells how quickly a vehicle speeds up or slows down.

💡 Memory trick

Acceleration = change in velocity / time. Negative acceleration = retardation.

PhysicsMotionmedium

Write the three equations of motion and state what each symbol means.

Reveal answer ↓

What it is

For uniform acceleration, the three equations of motion relate u, v, a, t and s.

Answer

The three equations of motion for uniform acceleration are: v = u + at; s = ut + (1/2)a t^2; and v^2 = u^2 + 2as. Here u is the initial velocity, v is the final velocity, a is the acceleration, t is the time and s is the displacement. They are valid only when the acceleration is uniform (constant).

v = u + at ; s = ut + 1/2 a t^2 ; v^2 = u^2 + 2as

  • v = u + at
  • s = ut + 1/2 a t^2
  • v^2 = u^2 + 2as
  • Valid only for uniform acceleration

Why learn this

They let us predict the position and velocity of a body at any time.

💡 Memory trick

v = u + at ; s = ut + 1/2 a t^2 ; v^2 = u^2 + 2as.

PhysicsMotionmedium

A body starting from rest accelerates at 2 m/s^2 for 5 s. Find the distance covered.

Reveal answer ↓

What it is

The equations of motion solve problems where a body moves with uniform acceleration.

Answer

Given u = 0 (starts from rest), a = 2 m/s^2, t = 5 s. Using s = ut + (1/2)a t^2 = 0 x 5 + (1/2)(2)(5^2) = 0 + (1/2)(2)(25) = 25 m. So the body covers 25 metres.

s = ut + 1/2 a t^2

  • u = 0, a = 2, t = 5
  • s = ut + 1/2 a t^2
  • s = 0 + 1/2 x 2 x 25
  • Distance = 25 m

Why learn this

It is how we calculate braking distances and launch speeds.

💡 Memory trick

Pick the equation that has the three known quantities and the one you want to find.

PhysicsMotionmedium

Why is uniform circular motion called accelerated motion?

Reveal answer ↓

What it is

A body moving in a circle at constant speed is accelerating because its direction keeps changing.

Answer

In uniform circular motion, a body moves along a circular path with a constant speed. However, its direction of motion changes continuously at every point. Since velocity depends on both speed and direction, the velocity is changing even though the speed is constant. A changing velocity means the body is accelerating, so uniform circular motion is an accelerated motion.

v = 2 pi r / t (speed in a circle)

  • Constant speed along a circle
  • Direction changes continuously
  • Velocity changes -> acceleration
  • Example: stone tied to a string

Why learn this

It explains why a stone on a string or a satellite keeps turning inward.

💡 Memory trick

Constant speed but changing direction -> velocity changes -> it is accelerated motion.

PhysicsMotionmedium

What do the slope and the area under a velocity-time graph represent?

Reveal answer ↓

What it is

On a velocity-time graph, the slope gives acceleration and the area under the graph gives displacement.

Answer

On a velocity-time graph, the slope of the line represents the acceleration of the body, since acceleration is the change in velocity per unit time. The area enclosed between the graph line and the time axis represents the distance (displacement) travelled by the body. A straight, slanting line indicates uniform acceleration, while a horizontal line indicates uniform velocity.

Acceleration = slope ; Distance = area under v-t graph

  • Slope of v-t graph = acceleration
  • Area under v-t graph = distance
  • Horizontal line = uniform velocity
  • Slanting line = uniform acceleration

Why learn this

Graphs let us read motion information quickly without formulae.

💡 Memory trick

Slope of v-t graph = acceleration; area under v-t graph = distance travelled.

PhysicsForce and Laws of Motioneasy

State Newton's first law of motion and define inertia.

Reveal answer ↓

What it is

A body stays at rest or in uniform motion unless an external unbalanced force acts on it; this tendency is inertia.

Answer

Newton's first law of motion states that a body at rest will remain at rest, and a body in uniform motion will continue to move in a straight line with the same speed, unless it is acted upon by an external unbalanced force. Inertia is the natural tendency of a body to resist any change in its state of rest or of uniform motion. The mass of a body is a measure of its inertia.

Net force = 0 -> velocity stays constant

  • Also called the law of inertia
  • No unbalanced force -> no change in motion
  • Inertia resists change in motion
  • More mass -> more inertia

Why learn this

It explains why passengers jerk forward when a bus brakes suddenly.

💡 Memory trick

First law = law of inertia. Objects are 'lazy' - they resist changes to their motion.

PhysicsForce and Laws of Motionmedium

Name the three types of inertia with one example each.

Reveal answer ↓

What it is

Inertia is of three kinds - inertia of rest, inertia of motion and inertia of direction.

Answer

Inertia of rest is the tendency of a body to remain at rest, for example dust falls off a carpet when it is beaten because the dust tends to stay at rest while the carpet moves. Inertia of motion is the tendency of a moving body to keep moving, for example a passenger jerks forward when a moving bus stops suddenly. Inertia of direction is the tendency of a body to keep moving in the same direction, for example mud flies off tangentially from the wheel of a moving vehicle.

  • Inertia of rest (dust off a carpet)
  • Inertia of motion (jerk when bus stops)
  • Inertia of direction (mud off a wheel)
  • All arise from Newton's first law

Why learn this

Each explains a real situation, from dust falling off a beaten carpet to a car skidding on a turn.

💡 Memory trick

Rest stays at rest, motion stays moving, direction resists turning.

PhysicsForce and Laws of Motionmedium

State Newton's second law. What force gives a 5 kg body an acceleration of 2 m/s^2?

Reveal answer ↓

What it is

The rate of change of momentum of a body is proportional to the applied force, giving F = ma.

Answer

Newton's second law states that the rate of change of momentum of a body is directly proportional to the applied unbalanced force and takes place in the direction of the force. This gives the equation F = ma. For a 5 kg body with acceleration 2 m/s^2, F = ma = 5 x 2 = 10 N. So a force of 10 newtons is required.

F = ma

  • Force = rate of change of momentum
  • F = ma
  • F = 5 x 2 = 10 N
  • SI unit of force is the newton (N)

Why learn this

It lets us calculate the force needed to accelerate any object.

💡 Memory trick

Force = mass x acceleration. Same force gives lighter objects more acceleration.

PhysicsForce and Laws of Motionmedium

Define momentum and find the momentum of a 2 kg ball moving at 5 m/s.

Reveal answer ↓

What it is

Momentum is the product of the mass and velocity of a body; it is a vector.

Answer

Momentum is the quantity of motion possessed by a body, equal to the product of its mass and velocity; it is a vector quantity in the direction of velocity. Momentum p = mv = 2 x 5 = 10 kg m/s. So the ball has a momentum of 10 kilogram metre per second.

p = m x v

  • p = mv (vector)
  • p = 2 x 5 = 10 kg m/s
  • SI unit kg m/s
  • Direction is that of velocity

Why learn this

It measures how hard it is to stop a moving object - a loaded truck versus a bicycle.

💡 Memory trick

Momentum p = mv. Heavier or faster -> more momentum -> harder to stop.

PhysicsForce and Laws of Motioneasy

State Newton's third law of motion and give one example.

Reveal answer ↓

What it is

For every action there is an equal and opposite reaction, acting on two different bodies.

Answer

Newton's third law of motion states that for every action there is an equal and opposite reaction. The action and reaction forces are equal in magnitude and opposite in direction, but they act on two different bodies, so they do not cancel each other. For example, when a swimmer pushes the water backwards (action), the water pushes the swimmer forward (reaction).

Action force = - Reaction force

  • Action = reaction, opposite in direction
  • Act on two different bodies
  • Do not cancel out
  • Example: swimming, rocket, gun recoil

Why learn this

It explains how a swimmer, a rocket and a gun's recoil all work.

💡 Memory trick

Action and reaction are equal, opposite and on DIFFERENT bodies (so they do not cancel).

PhysicsForce and Laws of Motionhard

A gun of mass 4 kg fires a bullet of mass 0.02 kg at 200 m/s. Find the recoil velocity of the gun.

Reveal answer ↓

What it is

In the absence of an external force, the total momentum of a system stays constant.

Answer

By conservation of momentum, total momentum before firing = total momentum after firing. Before firing both are at rest, so total momentum = 0. After firing: (mass of bullet x velocity of bullet) + (mass of gun x recoil velocity) = 0. So 0.02 x 200 + 4 x V = 0, giving 4 + 4V = 0, so V = -1 m/s. The gun recoils at 1 m/s in the opposite direction.

m1 u1 + m2 u2 = m1 v1 + m2 v2

  • Total momentum is conserved
  • Initial momentum = 0
  • 0.02 x 200 + 4V = 0
  • Recoil velocity = -1 m/s (opposite direction)

Why learn this

It explains recoil of a gun and motion after collisions.

💡 Memory trick

Total momentum before = total momentum after (when no external force acts).

PhysicsGravitationmedium

State Newton's universal law of gravitation and write its formula.

Reveal answer ↓

What it is

Every two masses attract each other with a force proportional to the product of their masses and inversely proportional to the square of the distance between them.

Answer

Newton's universal law of gravitation states that every body in the universe attracts every other body with a force that is directly proportional to the product of their masses and inversely proportional to the square of the distance between their centres. The formula is F = G m1 m2 / r^2, where G is the universal gravitational constant, m1 and m2 are the masses and r is the distance between them.

F = G m1 m2 / r^2

  • F is proportional to m1 x m2
  • F is inversely proportional to r^2
  • F = G m1 m2 / r^2
  • G = 6.67 x 10^(-11) N m^2/kg^2

Why learn this

It explains the orbits of planets, the tides and why things fall to Earth.

💡 Memory trick

F = G m1 m2 / r^2. Double the distance -> one quarter the force (inverse square).

PhysicsGravitationmedium

Differentiate between mass and weight. Why is weight on the Moon less than on Earth?

Reveal answer ↓

What it is

Mass is the amount of matter in a body and stays constant; weight is the gravitational force on it and changes with g.

Answer

Mass is the quantity of matter contained in a body; it is a scalar, measured in kilograms, and remains constant everywhere. Weight is the force with which a body is attracted towards the centre of a planet; it is a vector given by W = mg, measured in newtons, and changes from place to place. On the Moon the acceleration due to gravity is about one-sixth of that on Earth, so an object's weight on the Moon is one-sixth of its weight on Earth, although its mass stays the same.

Weight W = m x g

  • Mass = matter, constant, kg
  • Weight = mg, varies with g, newton
  • Moon's g is about 1/6 of Earth's
  • Weight on Moon = 1/6 of weight on Earth

Why learn this

It explains why your weight on the Moon is one-sixth of that on Earth, but your mass is the same.

💡 Memory trick

Mass = matter (kg, constant). Weight = W = mg (newton, changes with gravity).

PhysicsGravitationmedium

A stone is dropped from rest from a height. Find its velocity after 3 s. (Take g = 9.8 m/s^2.)

Reveal answer ↓

What it is

When a body falls only under gravity, it is in free fall with acceleration g (about 9.8 m/s^2).

Answer

In free fall the stone starts from rest, so u = 0, and its acceleration is g = 9.8 m/s^2. Using v = u + gt = 0 + 9.8 x 3 = 29.4 m/s. So the velocity after 3 seconds is 29.4 metres per second, directed downward.

v = u + g t (free fall)

  • Free fall: only gravity acts
  • a = g = 9.8 m/s^2, u = 0
  • v = u + gt = 9.8 x 3
  • Velocity = 29.4 m/s

Why learn this

It is why all objects, heavy or light, fall together in the absence of air.

💡 Memory trick

In free fall use the equations of motion with a = g = 9.8 m/s^2 and u = 0.

PhysicsGravitationeasy

Define thrust and pressure. State the SI unit of pressure.

Reveal answer ↓

What it is

Thrust is the force acting perpendicular to a surface; pressure is thrust per unit area.

Answer

Thrust is the force acting on a body perpendicular to its surface; its SI unit is the newton (N). Pressure is the thrust acting per unit area of the surface, given by pressure = thrust / area. The SI unit of pressure is the pascal (Pa), where 1 Pa = 1 N/m^2.

Pressure = thrust / area

  • Thrust = perpendicular force (N)
  • Pressure = thrust / area
  • SI unit of pressure = pascal (Pa)
  • 1 Pa = 1 N/m^2

Why learn this

It explains why a sharp needle pierces easily but a wide strap spreads a load comfortably.

💡 Memory trick

Same thrust, smaller area -> larger pressure. Pressure = thrust / area.

PhysicsGravitationmedium

State Archimedes' principle and define buoyancy.

Reveal answer ↓

What it is

A body immersed in a fluid experiences an upward buoyant force equal to the weight of the fluid it displaces.

Answer

Buoyancy is the upward force exerted by a fluid on a body immersed in it, also called upthrust. Archimedes' principle states that when a body is immersed fully or partially in a fluid, it experiences an upward buoyant force that is equal to the weight of the fluid displaced by the body. This is why objects appear to lose weight in a liquid.

Buoyant force = weight of fluid displaced

  • Buoyancy = upward force (upthrust) of a fluid
  • Buoyant force = weight of fluid displaced
  • Objects seem lighter in a fluid
  • Explains floating and sinking

Why learn this

It explains why ships float and why we feel lighter in water.

💡 Memory trick

Buoyant force = weight of the fluid displaced (Archimedes' principle).

PhysicsGravitationmedium

The density of a substance is 800 kg/m^3. Find its relative density and state if it floats on water.

Reveal answer ↓

What it is

Relative density is the ratio of the density of a substance to the density of water; it decides floating or sinking.

Answer

Relative density = density of the substance / density of water = 800 / 1000 = 0.8. Since the relative density (0.8) is less than 1, the substance is less dense than water, so it will float on water. Relative density has no unit because it is a ratio of two densities.

Relative density = density of substance / density of water

  • RD = density of substance / density of water
  • 800/1000 = 0.8
  • RD < 1 -> floats
  • Relative density has no unit

Why learn this

An object floats if its relative density is less than 1 and sinks if it is more than 1.

💡 Memory trick

RD < 1 floats, RD > 1 sinks. Relative density has no unit (it is a ratio).

PhysicsWork and Energyeasy

A force of 20 N moves a body 5 m in the direction of the force. Find the work done.

Reveal answer ↓

What it is

Work is done when a force moves a body in the direction of the force; W = F s.

Answer

Work done W = force x displacement in the direction of the force = F x s = 20 x 5 = 100 J. So the work done is 100 joules. If the force is perpendicular to the displacement, the work done is zero.

Work = Force x displacement (W = F s)

  • W = F x s
  • W = 20 x 5 = 100 J
  • SI unit joule (J)
  • No displacement -> no work

Why learn this

It defines when effort actually produces motion in physics terms.

💡 Memory trick

No displacement -> no work. W = force x displacement (in the force's direction).

PhysicsWork and Energymedium

Find the kinetic energy of a 2 kg body moving at 10 m/s.

Reveal answer ↓

What it is

Kinetic energy is the energy possessed by a body due to its motion, equal to (1/2)mv^2.

Answer

Kinetic energy KE = (1/2) m v^2 = (1/2) x 2 x 10^2 = (1/2) x 2 x 100 = 100 J. So the kinetic energy is 100 joules. Because KE depends on v^2, doubling the speed makes the kinetic energy four times larger.

KE = (1/2) m v^2

  • KE = 1/2 m v^2
  • = 1/2 x 2 x 100 = 100 J
  • Depends on the square of speed
  • SI unit joule (J)

Why learn this

It explains why a fast or heavy vehicle causes greater damage in a crash.

💡 Memory trick

KE = 1/2 m v^2. Double the speed -> four times the kinetic energy.

PhysicsWork and Energymedium

Find the potential energy of a 5 kg body raised to a height of 4 m. (Take g = 10 m/s^2.)

Reveal answer ↓

What it is

Gravitational potential energy is the energy possessed by a body due to its height, equal to mgh.

Answer

Gravitational potential energy PE = m g h = 5 x 10 x 4 = 200 J. So the body has a potential energy of 200 joules. This energy can be converted into kinetic energy if the body falls.

PE = m g h

  • PE = m g h
  • = 5 x 10 x 4 = 200 J
  • Depends on height
  • SI unit joule (J)

Why learn this

It is the energy stored in raised water behind a dam or a stretched bow.

💡 Memory trick

PE = m g h. Higher position -> more stored potential energy.

PhysicsWork and Energymedium

State the law of conservation of energy and illustrate it with a freely falling body.

Reveal answer ↓

What it is

Energy can neither be created nor destroyed; it only changes from one form to another, and the total stays constant.

Answer

The law of conservation of energy states that energy can neither be created nor destroyed; it can only be transformed from one form to another, and the total energy of an isolated system remains constant. For a freely falling body, at the top it has maximum potential energy and zero kinetic energy; as it falls, potential energy decreases and kinetic energy increases, but at every point the sum of potential and kinetic energy (the total mechanical energy) remains the same.

Total energy = PE + KE = constant

  • Energy is neither created nor destroyed
  • Only changes form
  • Total energy stays constant
  • Falling body: PE + KE = constant

Why learn this

It underlies every machine and every energy change, from a falling ball to a power plant.

💡 Memory trick

For a falling body: PE decreases and KE increases, but PE + KE stays constant.

PhysicsWork and Energymedium

Define power. A machine does 6000 J of work in 20 s. Find its power.

Reveal answer ↓

What it is

Power is the rate of doing work; its commercial unit of energy is the kilowatt-hour (kWh).

Answer

Power is the rate of doing work, or the work done per unit time: power = work / time. Here power = 6000 / 20 = 300 W. So the power is 300 watts. The commercial unit of electrical energy is the kilowatt-hour (kWh), where 1 kWh equals 3.6 x 10^6 joules.

Power = work / time ; 1 kWh = 3.6 x 10^6 J

  • Power = work / time
  • = 6000 / 20 = 300 W
  • SI unit watt (W)
  • 1 kWh = 3.6 x 10^6 J

Why learn this

Electricity bills charge for energy in units of kilowatt-hours.

💡 Memory trick

Power = work / time (watt). 1 unit of electricity = 1 kWh = 3.6 x 10^6 J.

PhysicsSoundmedium

A person hears an echo 2 s after shouting towards a cliff. If the speed of sound is 340 m/s, how far is the cliff?

Reveal answer ↓

What it is

An echo is a sound heard again after reflecting from a distant surface; it needs the reflector to be far enough for a 0.1 s gap.

Answer

In time 2 s the sound travels to the cliff and back, so the total distance travelled = speed x time = 340 x 2 = 680 m. This is twice the distance to the cliff, so the distance to the cliff = 680 / 2 = 340 m. To hear a distinct echo, the reflecting surface must be at least about 17 m away (so the time gap is at least 0.1 s).

2d = speed of sound x time

  • Echo = reflected sound heard again
  • Total distance = speed x time = 680 m
  • Cliff distance = 680 / 2 = 340 m
  • Minimum gap for an echo is 0.1 s

Why learn this

It is the basis of SONAR and of measuring the depth of the sea or distance of a cliff.

💡 Memory trick

Echo distance: the sound travels to the wall and back, so use total distance = 2d.

Browse by grade & subject

Concept-first question banks with model answers, the why, and a memory trick — one page per subject.